AI Insights · Timothy · October 2025
Top Hybridcasual Games in Denmark: Q3 2025 Performance on Unified Platform
Explore the Q3 2025 performance of top hybridcasual games in Denmark with insights on downloads, revenue, and active users, as reported by Sensor Tower.
In the third quarter of 2025, the top hybridcasual games in Denmark demonstrated varied performance trends across downloads, revenue, and active users on a unified platform. Here's a closer look at how these games fared:
Color Block Jam from Rollic Games saw weekly revenue fluctuate, peaking at $15.2K at the start of July before gradually declining to around $9.7K by the end of September. Downloads experienced a small surge in early August, reaching 3.8K, while active users remained relatively stable, slightly decreasing from 32.9K to 33.1K.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. maintained a modest revenue stream, with weekly earnings rising to $926 by late September. The game’s downloads showed a decrease from 3.4K in late June to just over 2K by the end of the quarter. Active users also saw a decline, moving from 13.5K to 11.1K.
Hole.io from Voodoo experienced a relatively stable period in terms of revenue, with minor fluctuations around $200. Weekly downloads initially dipped but recovered to 2.4K by the end of September. Active users increased slightly, concluding the quarter at 9.7K.
Screwdom by Zego Global Pte Ltd recorded a strong revenue, peaking at $20.3K early in the quarter and closing at $19.6K. The game’s downloads rose significantly in late August, reaching 2.6K, while active users showed a consistent upward trend, ending at 16.2K.
Finally, Paper.io 2, another title from Voodoo, maintained a steady revenue, though it decreased to $104 by the end of the quarter. Downloads declined from 2.3K in early July to just over 1K by September’s end. Active users followed a similar downward trend, reducing from 9.1K to 5.8K.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.